Far Cry 6 is out October 7 on PC, PS4, PS5, Xbox One, Xbox Series X/S, Stadia, and Luna. You can read the full AMA at the link at the top. World director Benjamin Hall, however, said that you may be joined by NPCs and other random AI companions along the way, you just won't be able to recruit them permanently like in Far Cry 5. Interestingly, while the companion system does return in Far Cry 6 - as seen in the recent trailer - it's going to just be limited to animals. What you are going to find in Far Cry 6 from previous games are the grappling hook and the wingsuit, two items that that make it easy to navigate the game's world, particularly considering the increased verticality of Yara within its metropolitan areas. It was seen as Ubisoft inserting RPG mechanics into its other big franchise, following their success in Assassin's Creed. Many assumed that the quasi-loot system was being trialled in New Dawn for its eventual conclusion in the next mainline Far Cry. Letendre also confirmed that the weapon tier system introduced in Far Cry: New Dawn will not be making a return in Far Cry 6. "Removing this mode from our plan was a difficult decision, but allowed us to focus our efforts on the main campaign, transporting players into the heart of a modern-day guerrilla revolution," said game director Alexandre Letendre. As you might expect, the team answered a whole bunch of questions from fans.Īmong the reveals made in the AMA (via PC Gamer) is that Far Cry 6 will not bring back the beloved Arcade Mode, not at launch nor later down the line. To see this content please enable targeting cookies.įollowing last week's Far Cry 6 gameplay reveal, several of the game's creative leads took to Reddit to host an AMA. Far Cry 6, however, won't be brining this back. Far Cry 6 is landing in early October and seems to be trying to move the franchise forward in some big ways. Creating a map editor wasnt a development priority for Ubisoft. One of the lesser known features of Far Cry games has been the game's Arcade Mode, which includes suite of map and mission creation tools, and typically a browser for the wider community to find and play those creations. Far Cry 6 will ship without a map editor, a game mode present in previous entries. Removing this mode from our plan was a difficult decision, but allowed us to focus our efforts on the main campaign, transporting players into the heart of a modern-day guerrilla revolution.” I’m sure this is disappointing news for fans, but hopefully this extra focus on the campaign will make a difference in the final product.Far Cry 6 will be the first mainline game to buck the trend of having a level editor. Letendre had the following to say: “No, Arcade will not come back. Reddit user DANNYonPC asked the devs if Far Cry 5‘s Arcade Mode would return in any form, and the game’s director, Alexander Letendre responded. Bad news for fans of the Far Cry series custom level creation kit: there will be no Far Cry 6 map editor. This information was revealed during an Ask Me Anything on the official Far Cry subreddit. Of course, this doesn’t mean that intrepid modders won’t still find a way to put their own maps in the game. You’ll have to go back to older games in the series if you want to explore maps painstakingly built by other players using official tools. Unfortunately, the Far Cry team confirmed that Far Cry 6, the newest game in the series launching later this year, won’t have a map editor at all. Well, starting with the second game, anyway. The Far Cry series feels like it’s always had some kind of official content creation for players to mess around with.
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